Summary

This block is used to change the value of a slot in a target.

 

Implementation

 

Example

A SetSlot is used to change the property "Init Query" of a synthesis of a point located in a building. All properties could be changed in the same way.



Properties

Advanced Config

 

Behavior: DO

The value of a slot is updated. It won't work if the value to change is a component (in this case you should rather use an AddComponent).

 

Behavior: UNDO

By default, the slot stays unchanged when the block is undone. But if the property "Undo Value" of the AdvancedConfig defines a specific value then this value will be set in undo mode.

Example: the block changes a boolean property named "enabled". When do, the enabled is set to true; when false, the Undo Value property is used to set enabled to false.