Summary

This block is used to test a condition on a target and to split it in two artifacts.

It's different from the If block in the way it plays only on the artifacts it creates and doesn't divide the flow in two sub-flows (as you can see there is only one topic).

 

Implementation

 

Example

This block here is used to test whether the alarm classes of a point match with the subsystem it's assigned to (by their name).


 

 

 Properties


Behavior: DO & UNDO

Condition is valid, the element will go through the true artifact otherwise to the false one.